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Stonewards Upgrade Cheat Sheet: Forge Upgrades & Rings

A quick-reference cheat sheet of every Stonewards upgrade option seen at the Blacksmith, including stat upgrades, rings, and tomes from Early Access gameplay.

8/19/2026 Last updated: 9/24/2026

Last verified: September 24, 2026 — Game version: Stonewards Early Access 0.2.2 hotfix on top of 0.2.0 “Later Summer” (current). Facts come from official Steam sources and verified player reports.

The Blacksmith in Stonewards turns your mined resources into power. Offer an item, then pick one upgrade from a randomized set. This cheat sheet lists every upgrade option reported by Early Access players, what it does, and when to take it.

How Upgrades Work

  1. Offer an item at the forge to roll a set of upgrades.
  2. Pick one from the choices shown. Each player in the same session sees a different set, so coordinate with your team.
  3. Rings are capped at 4. You can only equip four rings at a time, so prioritize the ones that fit your build.
  4. Blacksmith max level is 999 as of Hotfix 0.1.5, so the upgrade pool scales much further than it did at launch.
  5. The pool itself changes with patches. Difficulty Ring was pulled in 0.2.0 while it is reworked, effects that hit their effective maximum stop being offered, and Gold can appear as a fill option when there are not enough Ring upgrades to fill the choices.

Character Stat Upgrades

UpgradeEffectBuild Notes
Dig StrengthMine faster and break walls quickerStrong opener for every run; reaches the pink-wall resource layer faster (community gameplay, 01:08; 01:25)
Player AttackIncrease melee and weapon damageReliable frontline scaling; warrior/miner priority
Sprint Speed / Movement SpeedMove faster in the mine and basePairs well with dig strength for deep mining loops
ArmorReduce incoming damageBest for frontline tanks and solo runs
Max HealthIncrease HP poolTake when survival is the bottleneck
Max StaminaIncrease stamina poolUseful for charged heavy attacks and charged mining swings
Crit RateHigher chance to deal critical hitsGreat with heal-on-crit rings
Crit DamageCritical hits hit harderPick after you have crit rate
Damage to Elites/BossesBonus damage against strong enemiesStrong in later waves when bosses stack up (community gameplay, 03:03)

Ring & Tome Effects

Rings are the long-term scaling layer. Higher-rarity versions of the same effect are stronger, so a “good fit” rare ring can beat a “perfect name” common ring.

EffectTypeNotes
Heal on CritRing / TomeRestores health when you crit; one Spanish-language run showed a 26% heal-on-crit roll (community gameplay, 18:12)
Headshot BonusRingA purchasable headshot ring appeared in the shop in one run (community gameplay, 01:11)
Melee Attack SpeedRingHelps warrior/miner builds clear waves faster
Crit Rate / Crit DamageRingStack with matching character upgrades
Jump HeightRing / UpgradeReported in the forge upgrade pool; value not confirmed (community gameplay, 54:57)
Difficulty Ring / TomeRing / TomeReported from the forge pool in Early Access (community gameplay, 54:57); removed from the upgrade pool in 0.2.0 while the developer reworks it (official)
Compass RangeTomeNew in 0.2.0 (official). Effect scope is not documented by the developer
Team AttackTomeNew in 0.2.0 (official) — a team-wide attack tome
Team Max HealthTomeNew in 0.2.0 (official) — a team-wide health tome
Precious TreasuresTomeNew in 0.2.0, reworked in 0.2.1: +20% chance of an extra item per upgrade instead of a guaranteed +1, and values above 100% can grant several extra Tomes (official)
Forge BoostTomeNew in 0.2.0; 0.2.1 lowered how much each upgrade reduces the XP needed to level (official)
Craft SpeedRing / UpgradeReduces crafting downtime between waves (community gameplay, 54:57)

What the 0.2.x Patches Added to the Pool

PatchPool change
0.2.2Gold Ring multiplier capped at 200x
0.2.1Gold Ring: +8% Gold per upgrade (was +3%), now multiplicative; Precious Treasures: +20% chance per upgrade instead of a guaranteed +1; Forge Boost lowered; common Treasure Chests hold fewer Tomes
0.2.0New tomes — Compass Range, Team Attack, Team Max Health, Precious Treasures, Forge Boost; Difficulty Ring removed while it is reworked; Gold can appear when the Ring pool is short; values above 100% can trigger multiple times

Quick Picking Rules

  • First forge visit: Dig Strength > Movement Speed > Max Stamina.
  • Frontline warrior: Player Attack > Armor > Max Health.
  • Solo miner: Dig Strength > Movement Speed > Crit Heal ring.
  • Archer/Mage: only commit after you can consistently craft arrows or charge shots safely; otherwise stay melee.

For build archetypes, read our best builds tier list and best upgrades guide.

Sources


Fan-made guide. This site is not affiliated with Banana Tiger Studio, Steam, or Valve; all game content and media belong to their respective owners.

upgrades forge blacksmith rings cheat sheet builds

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